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Phones, Handsets, SIP Devices
"The Session Initiation Protocol (SIP) is an application-layer control (signaling) protocol for creating, modifying, and terminating sessions with one or more participants. These sessions include Internet telephone calls, multimedia distribution, and multimedia conferences." (cit. more...
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RFC 3261). It was originally designed by Henning Schulzrinne (Columbia University) and Mark Handley (UCL) starting in 1996. The latest version of the specification is RFC 3261 from the IETF SIP Working Group. In November 2000, SIP was accepted as a 3GPP signaling protocol and permanent element of the IMS architecture. It is widely used as signaling protocol for Voice over IP, along with H.323 and others. SIP is addressing neutral, with addresses expressed as URL/URIs of various types, such as H.323 address, E.164 telephone numbers or email like addresses.
SIP is a lightweight, transport-independent, text-based protocol. SIP has the following features:
Lightweight, in that SIP has only six methods, reducing complexity;
Transport-independent, because SIP can be used with UDP, TCP, ATM & so on.;
Text-based, allowing for low overhead;
Protocol design
SIP clients traditionally use TCP and UDP port 5060 to connect to SIP servers and other SIP endpoints. SIP is primarily used in setting up and tearing down voice or video calls. However, it can be used in any application where session initiation is a requirement. These include Event Subscription and Notification, Terminal mobility and so on. There are a large number of SIP-related RFCs that define behavior for such applications. All voice/video communications are done over separate session protocols, typically RTP.
A motivating goal for SIP was to provide a signaling and call setup protocol for IP-based communications that can support a superset of the call processing functions and features present in the public switched telephone network (PSTN). SIP by itself does not define these features; rather, its focus is call-setup and signaling. However, it has been designed to enable the building of such features in network elements known as Proxy Servers and User Agents. These are features that permit familiar telephone-like operations: dialing a number, causing a phone to ring, hearing ringback tones or a busy signal. Implementation and terminology are different in the SIP world but to the end-user, the behavior is similar.
SIP-enabled telephony networks can also implement many of the more advanced call processing features present in Signalling System 7 (SS7), though the two protocols themselves are very different. SS7 is a highly centralized protocol, characterized by highly complex central network architecture and dumb endpoints (traditional telephone handsets). SIP is a peer-to-peer protocol. As such it requires only a very simple (and thus highly scalable) core network with intelligence distributed to the network edge, embedded in endpoints (terminating devices built in either hardware or software). SIP features are implemented in the communicating endpoints (i.e. at the edge of the network) as opposed to traditional SS7 features, which are implemented in the network.
Read more at Wikipedia.org
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